
I’m a visual storyteller driven by a passion for world-building, whether through cinematic layout, photography, or interactive media. With over three years of experience in the game and animation industry, I’ve contributed to titles like Final Fantasy XVI and Like a Dragon 8, refining my skills in MotionBuilder and Maya to bring immersive narratives to life. I hold a BFA in Computer Animation from Ringling College of Art and Design and am currently pursuing a Master’s degree at the Centre for Digital Media.
My love for storytelling began long before I entered the industry. I was the kind of kid who stayed through the credits, not just out of respect, but because I dreamed of creating worlds that could move people. For me, layout is more than just framing a shot; it’s about guiding emotion, pacing, and perspective. It's about placing the viewer in a world that feels lived-in, emotionally resonant, and worth exploring.
Beyond digital work, street photography plays a huge role in how I see the world. I love capturing fleeting moments in everyday spaces, those quiet, unspoken stories that unfold on sidewalks, corners, or in passing glances. The street, like cinema or games, is full of untold narratives. It’s this belief that stories are everywhere, and that storytelling is a way of seeing, that fuels both my personal and professional creative practice.
I enjoy singing along to music, listening to musicals, watching films, and traveling. A fun fact: my teddy bear, Wilson, often travels with me as my little companion! Exploring different cultures not only enriches my personal life but also serves as a valuable source of creative inspiration. I always come back with new perspectives and ideas. These small personal rituals fuel my creative thinking and help me stay connected to the world around me. I’d be happy to share more if you're curious!
Feel free to reach out! I'd love to connect and explore potential opportunities.


